I just made an extremely long post here in the forum containing many fairly detailed implementation ideas about Sol. Please check it out and share your ideas about it there.
Here is the post outline:
Players:
lore
xp/level/rank structure
pvp
rules and penalties
player looting
duels
bounties
misc
guilds
cloning
currency
travel – warp transports
Skills
Crafting
Resources
Ship Specialization
Ships
Weapons
types
calibration
Universe
systems
planet zones
factions
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