If you read the posts earlier you’ll see that I was running into problems with my networking library being GPL. Yesterday the author changed the licensing to LGPL so we are back on track in that regard. Last night I created some new standard classes for my game engine that successfully create, encode, and decode packets and correctly sends them across the network.
Exciting!
1 response so far ↓
1 elle // Feb 24, 2007 at 8:26 pm
You Rock! I’ve been watching for progress. This is exciting! Way to go Collin!
L.
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