So,
Over the last few days I have made a lot of progress on Sol2D, so I thought I’d share here. As of right now I have:
- a server/client choice menu
- a connect menu where you can enter in some server information and successfully connect to it
- There is a bare-bones, hardly-functional gui
- after connecting you can drive around a little OGRE head (still need some models, hint hint)
- an ‘arena’ which is simply a flat plane with a basic texture provided by the OGRE tutorials
- a moveable camera that follows your ship (head) around, which you can rotate and raise/lower
Alright, now that I’ve written it down it doesn’t sound like much, but at the very least its a big step in the right direction. As I mentioned (whined about) above, I still need some basic models. There is a post about it on the forum if you want more information. We are talking seriously basic models here, so if you know anything about 3D modelling you can probably handle it.
Also, getting this far has made me realize I have absolutely no idea how to make a ‘radar’ widget for the GUI. I envisioned a 3D radar with blips in their respective places that rotated around with the ship, but I don’t know how to generate that kind of thing OR put it into the GUI (using CEGUI if that makes any difference to anyone). Any ideas, links, or ridicule will be most welcome.
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