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MUA Drawing

May 1st, 2008 · No Comments · KRead This Article!

I know I just posted, but this has been a big deal for me for a while, and I really wanted to get it out here. MUA now officially has openGL drawing functions. I know, I know, this is the simplest thing you can possible do in openGL, but until today I had no idea how to do it, and now it is working beautifully. In fact, I’m so happy with it that I added the drawing tests I made to the default View2D.ViewState. You can see the result here. Nothing spectacular since it is just basic basic points, but all the different functions are working correctly, so huzzah.

Draw functions in MUA

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