Well, I decided at the last minute to participate in pyday. I was planning to, then it crept up on me and overlapped pretty much exactly with the only time Jess had off this weekend. I tried to brainstorm last night but ended up just watching two bond flicks instead. I’ve discovered that isn’t very effective.
Anyway, this afternoon, with about 6 hours left of the 24, I started my game. The theme is ‘Destroy the level you build’. I’m not loving it, but whatev. So far I have a terrain texture-er (no generator yet, but it will just need to be plugged in) and you can destroy the terrain. See the screenshot below.


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