The “Twilight Hack” has been out for quite a while now (a carefully mangled zelda: twilight princess save game that causes a buffer overflow, giving you access to the wii hardware), but I hadn’t used it. It was a cool thing, but it was such a pain! Previously you needed some extra hardware, an SD [...]
Entries from August 2008
Twilight Hack is Go!
July 29th, 2008 · No Comments
Tags: Random
Are you kidding me?
July 17th, 2008 · 2 Comments
Last night I installed Ubuntu on my other machine via Wubi so I could test and package CGL on *nix. Today has been nothing but trouble.
Actually that isn’t true. It started out well - CGL runs beautifully on linux, no tweaks required. Huzzah! Making an executable, however, is an entirely different story. Let’s all be [...]
Tags: Rants and Raves
Compo Game Loader
July 16th, 2008 · 3 Comments
There is talk during each pyweek and ludumdare about a program that manages the playing and judging of the games. Apparently Unnheulu made a bash script last pyweek, but I’ve been wanting a GUI solution that works on any (or almost any) game, not just ones set up using the pyweek skellington, so I started [...]
Tags: Software
One down, LOTS to go
July 14th, 2008 · No Comments
This weekend I poured a lot of time into finishing the pyedpypers website. The webserver is acting up right now, but I have the code for all the features done and ready to upload. I’m actually pretty proud of how it works — the projects section is really snazzy. It puts my project pages here [...]
Tags: Software
Fin
July 6th, 2008 · No Comments
Well, I’m not super proud of it, but I’m out of time. I didn’t get to music or sound, and there are still some nasty bugs with some of the bee numbers. You can play all the way through though — the levels suck and the art is worse.
Unfortunately, it just isnt that fun. I’ll [...]
Tags: Software